21 Haziran 2017 Çarşamba

Wuming

Another unit that i love. wumings look very cool on the table. look at these beautiful miniatures. Especially the chain rifle unit is maybe one of the best looking units in the infinity range.


The only thing i am not sure are the helmets. maybe i can convert them like the chainrifle variant. they are awesome.

Ok, lets check the stats.

bs 13, ph 13 , wip 13 , cc 16 , arm 3 and bts 4. for a 2 wound trooper , these are fine stats. apart from this stats, there is one thing to notify about wumings is they dont have cubes. this gives a discount on costs, you dont have a chance to revive them back with using a command token to use a medical skill again. but it gives a chance to wumings to not be effected by sepsitorizing attacks.

they have kinematica level 1, and they are linkable.

they can make 5man links in imperial army. if they like , they can take one zhangying unit inside of the link, which is awesome.

you can check that there are many options zhangying provides. hacker, forward observer, sensor, madtraps, missile luncher, cheaper hmg etc. some of these nice abilities coordinate nicely with wuming unit variety.

33 point boarding shotgun wuming has tinbot B. this deflector gives mod of -6 to opponent hackers, furthermore gives bts bonus for extra resistance. this nice bonus makes zhangying hacker very powerful.

39 points grenade luncher wuming is already cool with bs 13 + 3 from link maybe another +3 from possible range etc. if you give this link a zhangying sensor. link becomes a camo killer band. zhangying senses the camos, and you make a shot of bs 19 with grenade luncher. hard to dodge attack is pretty dangerous.

25 points chainrifle guy , you will take most of the time, to make the link cheaper. small but ok synergy is nimbus grenades with chain rifle. zhangying can use a nimbus grenade. chain rifle guy can use the template. hard to dodge attack. dont underestimate smg in close range. armor piercing bs 19 attack with 4 burst is no joke.


Those without name have many different loads. Do you like mines ? they have. which is also the only source of mines in iss army. they have panzerfausts. emitter is also nice for attacking special troops.

forward observer is also a cool option. cheap specialist you can take anywhere. i would prefer chainrifle variant has this skill though.

nimbus light grenade luncher is also nice. 35 points multirifle variant has it. if there is a 5man link you are facing, bs 18 hitting dangerous sniper with 2 burst, now has bs 15 with1 burst only. nimbus grenade lunchers provide nimbus for other units. its not like grenade. so maybe you can use it for your ninja. already to camo ninja now provides -9 mod for her opponent. think about it.

heavyrocket is always fine. cheaper than missile lunchers but sometimes if you are lucky , they create too much damage. 33 points. also you can take this variant solo. put somewhere on top of the building. with cover arm 7, bts 6 can soak many shots. bs 13 is powerful in cover.

there is also fireteam duo option. chain rifle and mines variant has this option for you. using double wuming together gives so many options too.

wumings are very good units. you can rely on them . one thing makes them more strong is the many orders kunagshis provide for them. 5man link using all the 10 orders and there will be still other troops making the missions for you in other army.

i will give them 4 black dragons. they are very effective troops.




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