Ok .lets be honest. the first reason that we get in yujing is cause of the ninjas.
ninjas are sudden death, very dangerous troops for the opponent and waits hiden at shadows, patiently for their time to come.
ninja has incredible closecombat ability. cc23 witha martial arts level 3 together with a suprise chance is lethal against almost any troop in the game. he can kill tags, hi infantries, any unit moving around without template weapons. ( yeah.. this part sensitive. )
ninjas have standart bs 11 and wip 13 values. they have combi or tactical bow options and a sniper variant which is for me little bit too much to spend.
i try to avoid sniper variant. spending 42 points and 1.5 swc seems to me too much when there are order sergeants with bs12 and 33 points only. extra tax coming from martial arts ability is not fruitful on sniper variant.
killer hacker for 29 points and assault hackers for 40 points, where ninjas shine.
since they have infiltration, these variants can make missions, can use hacking abilities and on the way if they like they kill people.
killer hackers have tactical bow, which is kinda meh weapon to attack. maybe better at defending on a tocamo unit then combi. but combi kills things more easy than a 1 burst weapon. 3 burst is cool on tocamo.
also we have close combat monster, so why will i bother myself with shooting 1 burst, checking if i hit or not , then if i damage or not. isnt is better , getting in combat for an easy kill ?
so for me, assault hacker is a more optimised variant. he can kill if the opponent is close, he can hack, he can make missions and he can attack opponent with combi if it is far away. 40 points abit much. but when there is ava 1 and if you are in cheap cheerleaders club, it is ok.
i would like a boarding shotgun variant here, when the bs value is 11 only. most of the time, the opponents you will face have mimetism in mid table. so hard to kill something with max bs 11 with 3 shots.
these things make me confused but one thing is very important. dont forget that they are close combat masters. and this must be the first reason, you are fielding them.
in a sensor club sectorial, which is easy to take opponents out of camos, they become easy targets suddenly for a ninja. ninja will get in close combat and kill with ease.
i could rate them with 3 dragons. but they are important in imperial army. ava is only 1 and there are no any other infiltrator except ninja in our sectorial. kanrens ok, very closer to mid table but infiltrator is an infiltrator.
i rate them 4 out of 5 black dragons. ( except the sniper. sniper is for me 2 )
ninjas are sudden death, very dangerous troops for the opponent and waits hiden at shadows, patiently for their time to come.
ninja has incredible closecombat ability. cc23 witha martial arts level 3 together with a suprise chance is lethal against almost any troop in the game. he can kill tags, hi infantries, any unit moving around without template weapons. ( yeah.. this part sensitive. )
ninjas have standart bs 11 and wip 13 values. they have combi or tactical bow options and a sniper variant which is for me little bit too much to spend.
i try to avoid sniper variant. spending 42 points and 1.5 swc seems to me too much when there are order sergeants with bs12 and 33 points only. extra tax coming from martial arts ability is not fruitful on sniper variant.
killer hacker for 29 points and assault hackers for 40 points, where ninjas shine.
since they have infiltration, these variants can make missions, can use hacking abilities and on the way if they like they kill people.
killer hackers have tactical bow, which is kinda meh weapon to attack. maybe better at defending on a tocamo unit then combi. but combi kills things more easy than a 1 burst weapon. 3 burst is cool on tocamo.
also we have close combat monster, so why will i bother myself with shooting 1 burst, checking if i hit or not , then if i damage or not. isnt is better , getting in combat for an easy kill ?
so for me, assault hacker is a more optimised variant. he can kill if the opponent is close, he can hack, he can make missions and he can attack opponent with combi if it is far away. 40 points abit much. but when there is ava 1 and if you are in cheap cheerleaders club, it is ok.
i would like a boarding shotgun variant here, when the bs value is 11 only. most of the time, the opponents you will face have mimetism in mid table. so hard to kill something with max bs 11 with 3 shots.
these things make me confused but one thing is very important. dont forget that they are close combat masters. and this must be the first reason, you are fielding them.
in a sensor club sectorial, which is easy to take opponents out of camos, they become easy targets suddenly for a ninja. ninja will get in close combat and kill with ease.
i could rate them with 3 dragons. but they are important in imperial army. ava is only 1 and there are no any other infiltrator except ninja in our sectorial. kanrens ok, very closer to mid table but infiltrator is an infiltrator.
i rate them 4 out of 5 black dragons. ( except the sniper. sniper is for me 2 )
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